Difficulty is a difficult thing to design. 🙂
Hopefully we’ll have the chance to test our game with as many gamers as we can, so that we can see if it’s a hard game or a rage-quit game.
Swaps and Traps is a difficult game, but our goal is to make you say “oh, I can do this, I can beat this level!” It’s certainly for those gamers who want to play difficult platformers. Our swapping and rotating screen may seem like an artificial difficulty element, but actually it has a labyrinth feeling to it, in addition to classic hand-eye coordination.
Dear platform gamers… Hope you’re out there, waiting for a significant challenge. 😉