What the launch?!

Good news! I mean… sort of… 😉 🙂

We are almost ready to launch Swaps and Traps, and we said it will be out in November. But in order to give you the best possible experience and give us the chance to reach the most possible audience we decided to launch Swaps and Traps in January.

Hope you all have a wonderful holiday season, and let’s meet in the first month of an exciting new year! 😉

#indiegame #indiedev #gamedev #screenshotSaturday #gaming #platformer #retrogaming #pcgaming #steam #madewithUnity


Difficulty is a difficult thing to design. 🙂

Hopefully we’ll have the chance to test our game with as many gamers as we can, so that we can see if it’s a hard game or a rage-quit game.

Swaps and Traps is a difficult game, but our goal is to make you say “oh, I can do this, I can beat this level!” It’s certainly for those gamers who want to play difficult platformers. Our swapping and rotating screen may seem like an artificial difficulty element, but actually it has a labyrinth feeling to it, in addition to classic hand-eye coordination.

Dear platform gamers… Hope you’re out there, waiting for a significant challenge. 😉